MUGGER SQUARE (JYSF)

Level 48: MUGGER SQUARE
Jaime C. Villacorte

Grab chip in starting room, don't get the ice shoes now. Bear down and left. Go through thief, get ice spikes, Go into the teleport from the bottom (push joypad down). Go through ice. Do NOT grab water shield. Grab chip. Go up, through middle mugger, picking up a water shield and enter teleport from the left (push joypad to the left). Walk through water and pick up both chips. Go right, step through middle mugger, get fire shield, go through teleport from the top (push joypad up). Go through fire room, grab chip, magnet. Go down, avoid muggers, and grab last chip. Go right, into starting room and get ice spikes. Go into the teleport from bottom to top. Go through ice and grab water shield. Go up through exit on top, avoiding muggers. Enter teleport from the left, Go through water and exit is on the right.

Richard Field

The muggers are the spies that will take your equipment. One trick you need in this level is when going through a teleport you need to move up (or down, or sideways) just as you come out. This is because on the other side of the teleport is a force floor that pushes you right back through the teleport to where you were. Start the level with RRRDDDDLLLR (LU quickly to the fire area) UUUL (don't get the flippers). Get the skates first, don't pick up the flippers in the middle of the ice, then get the fire boots, then the force boots, then the flippers in the middle of the ice. Once you have the force boots you can avoid the spies and pick up all the chips. You need the flippers to swim to the exit square.

[PSX Mod-Chips]
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