Ways the Computer Cheats
Unfortunately, like in many strategy games, the computer players
are not subject to the same rules as the human players.
- The computer can never run out of money. Technically, this is
solved by letting it run up any amount of debt. With the teams418
cheat I found that in one game, in the
thirtieth year the computer had accrued a debt of £200000!
- The computer has no real resource management. You may have
noticed that it never actually sends a workgang into a resource.
An interesting side effect of this is that you can steal unlimited
resources from a computer player.
- The computer is not subject to the 90% article. It will often
buy new estates when less than half of its land is developed.
- The computer is not subject to council missions.
- The computer is not subject to tenant complaints. It never
produces any gadgets except trees and
dog kennels, it never upgrades rooms, and it is probably pointless
to send thugs to party in one of its houses.
- It does not have to build a school to breed higher level
tenants, though it probably has to have a gadget factory.
Then to what rules is the computer subject at all?
Not that many.
- Unit management works just the same. Like a human player,
the computer has to breed its workers and tenants. It is therefore
a useful strategy to take over its low-level houses first. you
can cause it to more or less run out of workers this way.
- The computer has to repair its houses just the same.
Interesting enaough, though the computer builds a mob HQ as soon
as it can, it never seems to produce gangsters. Or maybe it does so
only once you have a mob HQ, too.
Last modified
2005-01-08