Constructor

Maps

Greenfields
With no less than 45 estates this is the largest map, and the only one that can be played on easy difficulty (and, thus, without an opponent) without employing the maps751 cheat. As the name suggests, a green meadowland with dirt roads that turn tarmac when developed.
Riverside
This is just a variation of Greenfields, divided by a river with four bridges, which causes the loss of a couple of estates. Gameplay-wise the river makes no difference (it might be marginally easier to intercept undesirables, since they cannot use the subway). Optically, it is a dissappointment, mainly because a very unnatural-looking strip of grass remains on both sides of the river throughout the game.
Small Town
Again this is a variation of Greenfields, just greatly reduced in size. It is the easiest map to win the world domination scenario on, but otherwise not very remarkable.
Concrete City
Now this map is really different. A dreary, derelict town in some formerly communist country, as evident from red stars and propaganda posters (and the name of the menu graphic is MAPSOVIE). Three railroad lines divide it, and there are some cemetaries. Roads are tarmac to begin with, and turn to red brick once developed, unfortunately swallowing up the pedestrian crossings. I especially admired the background sound effects. From gameplay, this map is different too. There are long narrow estates which are perfect for factories, while others allow for really large gardens. This is my favorite map.
Jungle
The last map is a bit silly. It is really a jungle, with the estates on stone elevations. Since every estate is practically an island, this might influence gameplay, but I haven't really tested it yet.

While the graphics for the last two maps are radically different from the first three, the sprites for houses and fences are exactly the same. This is really a pity. Just some variations in the fences, or in the ground textures, could have meant a lot.


Last modified 2005-01-03