Colors


Daggerfall Palette

This is the palette used in Daggerfall. More exactly, this is the palette used for the graphics within the ARENA2 folder. The palette from screenshots will vary in colors 01–1F, as these are used for the sky. That's why the thumbnails on the savegame screen always show the same time of day, and why the sky is always yellow in them when you have just started the game. These sky colors are loaded from the SKY??.DAT files, which store this palette info and the sky graphics for the various climate zones, 64 in each file (thanks to Gavin Clayton for this detail, who has meanwhile completely decoded the file format). There are 32 of them, and they take up more than a third of the space on the CD.

Following are the color indexes that are especially interesting. I have numbered them hexadecimal, since they are easier to locate in the graphic above this way. If you are not familiar with hexadecimal numbers: The first character represents the row, the second the column. Both are numbered 0–9, A–F, making the first 0 and the last F.

00 Transparent
01–1F Sky, as described above
40–4E Used for leather in the armor graphics
60–6F Variable color, used for clothes (see below)
70–7F Variable color, used for weapons and armor
90–9F Used for the gold trim on armor, and for the brass helmets
FF Second transparent color, used in graphic for helmets
and hooded capes to hide the hair

As for the variable color, the game assigns every item one of ten colors according to the ten materials. If the graphic of the item contains any of the colors between 60 and 7F, they are replaced. Contrary to what I originally thought, this never results in a loss of detail. It only seems that way, because some of the palettes have rather similar colors. Note that steel is the default palette.

Iron 77 78 57 79 58 59 7A 5A 7B 5B 7C 5C 7D 5D 5E 5F
Steel 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E 7F
Chain/Silver/Elven E0 70 50 71 51 72 73 52 74 53 75 54 55 56 57 58
Dwarven 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E 9F
Mithril 67 68 69 6A 6B 6C 6D 6E 6F D8 D9 DA DB DC DD DE
Adamantium 5A 5B 7C 5C 7D 5D 7E 5E 7F D8 D9 DA DB DC DD DE
Ebony 77 78 79 7A 7B 7C 7D 7E 7F D8 D9 DA DB DC DD DE
Orcish A2 A3 C8 C9 CA CB CC CD CE CF D8 D9 DA DB DC DD
Daedric CF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE

The colors D8–DF (nearly indistinguishable in the palette graphic) are generic shadows, used in Mithril, Adamantium, Ebony, and, slightly different, Orcish. Only Steel, Dwarven and Daedric use a straightforward row. Row 3 may have been designed for Adamantium (it was purple in Arena), but is now not used for armor or clothes at all.

For clothes, generally only twelve colors are used, either the top 12 or the bottom 12. Therefore two different pieces of clothing may have two different shades of the same color.

2003-10-16, last modified 2004-10-30