Attractive (girl-next-door hot, not super-model-hot) woman in her late 20s, with dirty blonde hair tied back in a pony-tail. Usually wears worn denim jeans, a t-shirt, cowboy hat, and a duster. She'd look more attractive if it weren't for the perpetually icy look in her gray eyes. She's not an ice queen, though; it's just the tough mask she wears to keep trouble awayespecially the male kind.
Alexandra was raised a Mormon in New Canaan, the youngest daughter of a skilled physician. Unlike her seven brothers and sisters, Alexandra was always a bad seed, so it was no surprise to anyone when she left home at age 16 after a particularly vicious argument with her parents. She hooked up with a caravan bound for Hoover Dam. The only things she took with her were the clothes on her back and the medical knowledge she picked up from reading her father's books.
Though Alexandra started out as a doctor for caravans, she's branched out into other professions as well, like caravan guard and bounty hunter. She feels that a well-rounded person is a prosperous person. Now 28, she feels like she's doing fairly well for herself.
When the PC encounters her, Alexandra will have cornered the super mutant Blackjack in a cave near Mesa Verde. Caesar's Legion has put out a hefty bounty on live super mutants, and when Alexandra spotted Blackjack traveling alone, it was too good an opportunity to pass up.
Alexandra became a cynic early on in life. She saw no reason for herself or her family to suffer just so total strangers could be taken care of, especially since such strangers might decide to take advantage of the Mormons' charity. Her belief was justified she heard the news that New Canaan had been overrun and destroyed by desperate refugees. Her self-satisfaction was dimmed somewhat by the fact that none of her family had survived the looting and slaughter.
Although she's a doctor, she's not a particularly compassionate one. She won't go out of her way to cure the sick, and she'll certainly not do it for freemedical supplies are expensive and often hard to come by. Furthermore, Alexandra can't stand it when healthy people beg for help. The way she sees it, as long as most parts of you are working, you can damn well fix your own problems. This may lead to situations where she makes a rude comment or two when an NPC is pleading for the PC's help.
Alexandra can tell the PC what to expect in New Canaan, though she'll admit her info may be a little outdated since she stays on the outskirts of town when she visits. If she goes go into Mormon territory with the PC, she'll be uncomfortable, almost as if she's afraid someone will recognize her and start screaming "Sinner!" at her.
Alexandra has no agendas or goals, other than to survive.
One final note: Never, ever call her "Doc".
Level: ? Age: 28 ST - 5 PE - 6 EN - 6 CH - 4 IN - 6 AG - 6 LU - 5 Traits: Skilled Tag! Skills: Firearms, Medic, Outdoorsman