Formerly the Jericho Desalination Plant of New Canaan, Jericho is all that is left of the Mormon city. The town's prosperity revolves around the fresh water the still-working plant produces. However, the plant is old and inefficient, and Jericho is a long way from being the economic powerhouse it wants to be.
Somewhere outside Jericho there is a Mormon camp. Here is how their leader, Jeremiah, relates their story:
Our town, New Canaan, once stood on that land. It was destroyed several years ago, and now when we return to rebuild, we find these squatters on the ashes of our old home.
It was a beacon of morality in this forsaken wasteland. We took in lost souls, fed them, clothed them, and introduced them to God. The number of refugees became overwhelming, and we didn't have enough food, water, and shelter for them all. We were forced to turn many away. The situation became ugly. A large group of men decided to take from us what we couldn't give. They battered down our gates, overwhelmed our militia, burned our homes, and murdered our people.
God spoke to me, and His words were clear. We must rebuild where Jericho now stands, and this can't happen until those sinners have been driven off.
To expel the "sinners", they have started attacking the water caravans and have succeeded in destroying three wagons.
We haven't killed anyone. We've destroyed property, yes, but we're not murderers. The water caravans feed that den of sin. We'll squeeze the town dry until they have no choice but to get off our land.
This leads to the maybe most complex quest for the area. O'Connor will pay you 1000 caps to assassinate Jeremiah, without killing any of the women or children in the camp. The quest can be solved in three ways:
The whole story is a bit like the Modoc/Ghost Farm thing in Fallout 2.
Anson says that someone is stealing from his bar late at night. He suggested that the PC could either wait in ambush for the thief, or search other people's belongings for Anson's stolen merchandise. Reward is a choice from Anson's drugs: one package of Mentats, Buffout, or Afterburner Gum. Depending on speech skill, the player can negotiate for two or even all three.
After she's confronted with some drugs found in her room, Marianne confesses. The player now has the option to blackmail her out of her savings. There are three ways of finishing the quest:
Ivan is one of the convicts working at the desalination plant, and he has escaped. As it turns out, the deputy on duty had decided to go take a little break with one of Anson's girls. Ivan snuck out, hid in a water barrel, and got shipped out with the water caravan next morning.
Caulwell suggests the player look for Ivan in the main caravan destinations: Hoover Dam, Fort Abandon, Denver. It would be interesting to know whether it was random at which location Ivan would be found. Once he has been found, there are two options:
For 50 caps, the player can inspect and repair the desalintion plant's equipment. Good mechanics will notice that the desalination process could be sped up with an automated pump. I guess you'll have to look for the necessary parts all over the Wasteland then. It seems that after building the pump and a generator to power it, O'Connor awards the player a 5% share in the plant.
100 caps for wiping out the wasps at Union Station, the cockroaches in the northwest part of town, and the giant rats in the old sewers.
Stop Jeremiah and the Hands of God from attacking Jericho's caravans. The details are outlined in the Mormon section above.